tag:blogger.com,1999:blog-3830414113837067378.post2552997202823172112..comments2024-03-02T13:11:15.533-08:00Comments on Cadia's Creed: Warhammer 40k and the Imperial Guard: Krak Grenades vs Melta BombsGrumpy Guardsmanhttp://www.blogger.com/profile/17589097813598490581noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-3830414113837067378.post-58850439462171622492021-08-19T13:38:35.133-07:002021-08-19T13:38:35.133-07:00Thank you Dr Emu for what you have done for me i w...Thank you Dr Emu for what you have done for me i would have been nothing today if not for your great spell. i want you my friends who are passing through all this kind of love problem of getting back their husband, wife , or ex boyfriend and girlfriend to contact Dr Emu , if you need his help you can contact him through his private mail: emutemple@gmail.com or you can contact him through his website https://emutemple.wordpress.com/ fb page Https://web.facebook.com/Emu-Temple-104891335203341 Susan Christianhttps://www.blogger.com/profile/13825457594903972867noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-66734850206882542572017-03-30T13:57:12.984-07:002017-03-30T13:57:12.984-07:00I was pretty sure Imperial Guard has their own ant...I was pretty sure Imperial Guard has their own anti-armor weapons with all that melta Veteran squads, Leman Russ Vanquisher (one of the best anti-armor in the game) without needing the meltabombs for close combat. Not to mention stuff like Skitarri, like Sicarian Ruststalkers have haywire grenades and can charge the tanks even though Adeptus Mechanicus already have so many haywire options.<br /><br />Doesn't Tau have the Hammerhead, and even the Broadsides for anti-armor as well? They have high strength weapons.<br /><br />I mean, seriously, in real life, we fight tanks with anti-armor weapons like Matadors, anti-tank missiles like spikes, not charge suicidally into a tank in an attempt to place a C4 on it. You'll probably get run over and crushed by the tank. In the tabletop too, you have the right tools to deal with armor in the appropriate fashion. Special weapons or heavy weapon squads. Leman Russ Vanquishers or Hammerhead gunships. It's a bit weird to want a can-deal-with-anything infantry squad that can run up and meltabomb a tank that's about twice their cost.<br /><br />And yes, I'm of the view that you need high strength weapons to kill armor. It makes no sense that S3 Infantry Guardsmen can kill tanks in assault in one turn. It's not just tanks, but Imperial Knights and Walkers too. Sentinels with 2 hull points and Dreadnoughts with 3 hull points need that buffer against mass meltabombs, especially given their costs. The thing with high strength units is that they're obviously more expensive, cost about the same as the armor or walker units, so I can understand if they pulverize my armor with their high strength - they already paid for it with their cost. And they're more likely than not in less numbers when compared to masses of infantry like Guardsmen or Fire Warriors.<br /><br />I agree with you aboout the Monstrous Creatures, though.Tanaka Tomoyuki 田中友幸https://www.blogger.com/profile/17598005783370199103noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-14262998980426929302017-03-29T11:00:24.240-07:002017-03-29T11:00:24.240-07:00True, but all things are supposed to have a weakne...True, but all things are supposed to have a weakness. Heavy armor should be great at shooting and hard to kill with shooting, but can be swamped by infantry (with the right weapons of course). The problem I have is that this only helps armor against certain armies, so yes you are more survivable against tau and IG, and marines to a point, against anything that has higher strength in their armies this doesn't help. It really penalizes armies that can't punch things to death, while doing nothing against armies that can. Plus as I stated above, it also makes MCs that much harder to kill now, which are much more survivable than vehicles and were before this, so its a bit of throwing the baby out with the bath water.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-26003082084728227652017-03-29T10:56:42.504-07:002017-03-29T10:56:42.504-07:00you are welcome. Trying to make up for lost time....you are welcome. Trying to make up for lost time.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-48226211191560462682017-03-29T09:01:47.544-07:002017-03-29T09:01:47.544-07:00love how much to have been posting
lately.thanks f...love how much to have been posting<br />lately.thanks for all the IG info you provideSergiohttps://www.blogger.com/profile/14667324811062045173noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-32976368229256463712017-03-29T07:52:15.562-07:002017-03-29T07:52:15.562-07:00Yeah, its a bit of throwing the baby out with the ...Yeah, its a bit of throwing the baby out with the bath water. Walkers and vehicles are a bit more survivable, but MCs are even more survivable than they already were.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-5156379551393150422017-03-28T22:25:35.229-07:002017-03-28T22:25:35.229-07:00Speaking as an Imperial Knights player, AND a play...Speaking as an Imperial Knights player, AND a player who plays heavily with Leman Russ tanks as his core army, I have to disagree with you when you say it's not needed. I was annoyed when bunches of Fire Warriors or Guardsmen swarm my Imperial Knights or Tanks and EMP-grenade or meltabombed my expensive Knights or tanks to death. No, seriously. It's not exactly practical if my 400-point Imperial Knight gets EMP-grenaded to death by 10 Fire Warriors at about a quarter of his cost.<br /><br />My tanks are a bit less of an issue, but it was also annoying for 5-men squads of Marines to drop pod in front of my tanks and kill them in one assault phase with grenades. The change makes a lot of difference for tank users such as myself.<br /><br />That's just my vehicle bias speaking, though.Tanaka Tomoyuki 田中友幸https://www.blogger.com/profile/17598005783370199103noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-75138707177236530802017-03-28T21:05:23.010-07:002017-03-28T21:05:23.010-07:00Grenade Nerf makes My dreadnoughts better as well ...Grenade Nerf makes My dreadnoughts better as well as the armoured sentinels and every other walker. Honestly, I am now used to this regardless of how silly it seems. If it wasn't a huge boon to monstrous creatures as well, I would embrace the changes, but 7th has shown how powerful MCs can be. Here's hoping 8th edition won't continue the anti vehicle bias in the rules.Anonymoushttps://www.blogger.com/profile/18189898844575865773noreply@blogger.com