tag:blogger.com,1999:blog-3830414113837067378.post8651633869018012040..comments2024-03-02T13:11:15.533-08:00Comments on Cadia's Creed: Warhammer 40k and the Imperial Guard: Escalation and Stronghold Assault: The Game and The Imperial GuardGrumpy Guardsmanhttp://www.blogger.com/profile/17589097813598490581noreply@blogger.comBlogger22125tag:blogger.com,1999:blog-3830414113837067378.post-38462093834346311382014-03-03T02:47:43.054-08:002014-03-03T02:47:43.054-08:00I have recently bought the tempestus to use as the...I have recently bought the tempestus to use as the core of the imperial defense network, completing it with the missing pieces from GW. This should allow me to use it at appropriate point levels. I have also had an idea to use the bases of the vengeance batteries as the shield generator model, which leaves me to rig up something for the pipelines. I foresee a trip to my local wal-mart or lowes. Stronghold coupled with inquisitors and henchmen promises to be of immense use in my local group's meta, and I'd swear that there's some fun scenarios that could be devised with them. Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-22551994501480738132014-01-20T22:47:58.409-08:002014-01-20T22:47:58.409-08:00Think of it as the missile hitting the shield befo...Think of it as the missile hitting the shield before it actually explodes on the intended target. So if the shield wasn't there it would keep going and do that damage, but the shield hits it first and it just blows up against it.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-62905393539748375912014-01-20T19:11:52.538-08:002014-01-20T19:11:52.538-08:00Your argument makes sense. The part I get hung up ...Your argument makes sense. The part I get hung up on is to get a hit you already are at 5 hits, then you go backwards and say it only counts as 1 on the shield.Suijinhttps://www.blogger.com/profile/11146786590216719713noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-68366335170420216922014-01-20T16:25:00.292-08:002014-01-20T16:25:00.292-08:00It comes down to how you read the rules. Its ambi...It comes down to how you read the rules. Its ambiguous (no surprise) and states that any attack that originates from outside the shield and hits a target, instead hits the shield.<br /><br />Now one could infer that since it instead hits the shield that is only one attack, or that it gets the 5 like you said. It makes sense that one missile(shot) is only going to get one roll against the shield, but as usual it is left to interpretation. Now the reason I say its one attack is that its states target, not model, that is key as if it was model I would agree 100% and say yep its get attacks against the shield for every hit with a blast weapon. But since it says target, that leaves it to lean in the direction that a blast weapon only gets one hit on the shield.<br /><br />It does not say for every target it gets a hit, just that if it hits a target(not model) it hits the shield instead. <br /><br />Me personally it makes sense that its a one for one hit and I will argue it with anyone as I always see it if a rule is confusing you should assume it to be on the less powerful side.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-47177695103913101902014-01-20T13:48:43.973-08:002014-01-20T13:48:43.973-08:00Saw your next post here about it:
http://cadiascre...Saw your next post here about it:<br />http://cadiascreed40k.blogspot.com/2013/12/review-stronghold-assault.html<br /><br />Not too really definite either way then.Suijinhttps://www.blogger.com/profile/11146786590216719713noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-40433585014940461362014-01-20T13:21:38.780-08:002014-01-20T13:21:38.780-08:00So if you fire a S10 large blast and hit 5 models ...So if you fire a S10 large blast and hit 5 models under the void shield then it has to soak 5 S10 hits? Makes the void shields seem kind of crappy to me.<br /><br />This is based on the fact that by the rules you are shooting at a unit/target under the shield and you need to hit before the void shield rule comes into play. At that point you already have 5 hits under the large blast marker.Suijinhttps://www.blogger.com/profile/11146786590216719713noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-73115117890931614072013-12-31T15:37:45.869-08:002013-12-31T15:37:45.869-08:00Nothing is ever perfect, which is especially true ...Nothing is ever perfect, which is especially true in this editition. No matter what you come up with, there is a hard counter for it, which is why I like 6th so much. Though I would put the void shields back, stack infantry up front with heavies in the overlapping void zones.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-52717476718329193302013-12-31T13:10:24.128-08:002013-12-31T13:10:24.128-08:00SO stacking void shields with your heavies up fron...SO stacking void shields with your heavies up front to make it harder to hit :) That totally destroys the swarmy nid army, but it's doable.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-60542703089012123892013-12-10T07:19:26.097-08:002013-12-10T07:19:26.097-08:00also note you have to actually hit the Target in o...also note you have to actually hit the Target in order to even roll to pen against the void shield. So if a blast or large blast weapon misses its target, but still is within the zone, nothing happens to the shieldGrumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-14862574943104662292013-12-10T07:17:00.505-08:002013-12-10T07:17:00.505-08:00Each projected void shield has a 12" area of ...Each projected void shield has a 12" area of effect (measured from any point on the Void Shield Generator building), known as a Void Shield Zone. Any shooting attack that originates from outside a Void Shield Zone and hits a target within the Void Shield Zone instead hits the projected void shield. If a unit is within 12" of more than one Void Shield Generator, and so within more than one Void Shield Zone when it is hit, randomly determine which of the buildings’ projected void shields is hit. Each projected void shield has an Armour Value of 12. A glancing or penetrating hit (or any hit from a Destroyer weapon) scored against a projected void shield causes it to collapse. If all the projected void shields have collapsed, further hits strike the original target instead. At the end of each of the controlling player’s turns, roll a dice for each projected void shield that has collapsed; each roll of 5 + instantly restores one shield.<br /><br />Here is the thing, yes they have things to shut the shield down. But thats shooting thats wasted on shields and not your army. Note you still target and fire at units like normal. You can't just target the shield to bring it down. You can try and shoot the building(generator) but then any shots that make it through the shield the have to damage the building AV 13. And serpent shields need 6s to glance the void shield. Heldrakes would be just as affected as long as they are out side the 12" bubble.<br /><br />Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-1509635867419698172013-12-09T23:45:32.388-08:002013-12-09T23:45:32.388-08:00It is even better for the Eldar. You can keep your...It is even better for the Eldar. You can keep your Serpents naked, fire your serpent shield, and feel comfortably under cover. Also, if those shields become mainstream, Eldar have a lot of good weapons to shut them down, the Wraithknight cannons for example, while the Tau are a bit lacking- they have their railguns, but they are not the ultimate build for the broadside. Riptides with Tau melta should get close , and then can be assaulted. <br />Also , the Tau have some obviously weak points; their Markerlight. Surviving first turn of shooting means you can annihiliate the markerlights and then hamper the Tau greatly.<br />BTW how does the shield work with the Heldrake? <br /><br /> So i think, those shields will best work for the glass cannon, longe- range armies, such as the Eldar. Mderreavatarhttps://www.blogger.com/profile/16903985256530226204noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-89544889886354921252013-12-09T16:37:58.896-08:002013-12-09T16:37:58.896-08:00480 base, you can add more if you want480 base, you can add more if you wantGrumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-37153368080280943422013-12-09T11:22:53.983-08:002013-12-09T11:22:53.983-08:00its defiantly not to be laughed at, it'll but ...its defiantly not to be laughed at, it'll but down MEQ's no bother but its not gonna do much damage against armour or other superheavies. what's the points cost anyway?Stevehttps://www.blogger.com/profile/07412304888734273336noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-4874953761587834242013-12-09T07:52:02.275-08:002013-12-09T07:52:02.275-08:00Only, I like that. Daniil is right, if it stays st...Only, I like that. Daniil is right, if it stays still it gets 30 shots, which it can shoot at two different targets.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-74634232969065834222013-12-09T05:21:19.732-08:002013-12-09T05:21:19.732-08:00It gets heavy 30 s6 ap3 if you don't move thou...It gets heavy 30 s6 ap3 if you don't move thoughAnonymoushttps://www.blogger.com/profile/17409418898691786525noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-46742315064446809882013-12-09T04:30:47.367-08:002013-12-09T04:30:47.367-08:00I have to say I'm also a fan of the stormlord ...I have to say I'm also a fan of the stormlord (if I'm thinking of the right one?) 40 model capacity and 20 fire points, plus assault. although it lacks major punch, only heavy 15 s6 ap3, well plus sponsons. Stevehttps://www.blogger.com/profile/07412304888734273336noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-32455060138586223732013-12-08T21:02:38.584-08:002013-12-08T21:02:38.584-08:00Not a bad call, I have always liked the idea of a ...Not a bad call, I have always liked the idea of a stormlord. The plasma baneblade is my favorite but sadly its not included in escalation :(Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-21072513958823752882013-12-08T19:55:27.232-08:002013-12-08T19:55:27.232-08:00"Now if you are a guard player, what to take?..."Now if you are a guard player, what to take?"<br />And what about taking our own Super-Heavies?<br /><br />I think there is some interesting things to do with a Stormlord with a 40wound blob inside it with Assault capacity ^^.<br /><br /><br />Zërohttps://www.blogger.com/profile/14440375261228903134noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-46393758655110114112013-12-08T19:05:37.060-08:002013-12-08T19:05:37.060-08:00If you don't really want to play with a banebl...If you don't really want to play with a baneblade, don't bother with the escalation. It has some great artwork, but Im sure a certain bay will have it shortly if that is what you like. There are a lot of fortifications and a huge amount of options, I would recommend it, but the hardback is way better, has all the artwork and is just a better product for your money.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-73758760601715400152013-12-08T18:47:34.309-08:002013-12-08T18:47:34.309-08:00Right now you can't take the firebase as is, y...Right now you can't take the firebase as is, you'll have to wait for the data slate for it that is sure to come. In stronghold you can take the macro cannon strongpoint, but you can't add on too it yetGrumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-19966960538182401692013-12-08T15:03:10.925-08:002013-12-08T15:03:10.925-08:00Wow nice article. Do you think taking a full Wall ...Wow nice article. Do you think taking a full Wall of Martyrs - Tempestus Firebase is a good idea? That kit looks so sexy, but it is so expensive.Kazihttps://www.blogger.com/profile/03184917018392583222noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-13633040443933626652013-12-08T14:04:35.812-08:002013-12-08T14:04:35.812-08:00Hmmm you have got me interested. The stronghold as...Hmmm you have got me interested. The stronghold assault looks like you can have a lot of fun with it. Not quite sold on the other book yet though. I eagerly await your next post on the matter. I have never used fortifications of any kind so it will be a cool experience i guess. Anonymoushttps://www.blogger.com/profile/10127782785335814252noreply@blogger.com