tag:blogger.com,1999:blog-3830414113837067378.post4860082216335282267..comments2024-03-02T13:11:15.533-08:00Comments on Cadia's Creed: Warhammer 40k and the Imperial Guard: Codex Review: Imperial GuardGrumpy Guardsmanhttp://www.blogger.com/profile/17589097813598490581noreply@blogger.comBlogger24125tag:blogger.com,1999:blog-3830414113837067378.post-63087443802503956622014-04-17T11:29:35.896-07:002014-04-17T11:29:35.896-07:00The Aquila is expensive but worth it as long as yo...The Aquila is expensive but worth it as long as you are building plasma around it, then it is quite good and you don't even need to use prescience on the tanks.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-15742584898808469192014-04-17T10:24:40.053-07:002014-04-17T10:24:40.053-07:00I am excited about the possibilities of using the ...I am excited about the possibilities of using the new Aquila (one of the Heirlooms of Conquest) which gives all AM units within 6" of the bearer Preferred Enemy. Specifically, I am thinking about using this with three squadrons of (1) LR Executioners each... that is 15 S7 AP2 small blasts, all with re-rolls to hit/re-rolls for overheats and re-rolls of 1 to wound and all of which can target different units... should be pretty devastating, all at a price of less than 700 points.MRChttps://www.blogger.com/profile/07029042863502134630noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-30600109234432010712014-04-16T13:31:55.087-07:002014-04-16T13:31:55.087-07:00your welcome. Yeah they are all pretty good now a...your welcome. Yeah they are all pretty good now and pask is even better.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-72193354278735898982014-04-16T13:04:45.476-07:002014-04-16T13:04:45.476-07:00Great write up Grumpy. I have already started dust...Great write up Grumpy. I have already started dusting of my Leman Russ Battle Tanks. I have tried Pask on a punisher and was able to rip through a 5 man Termie squad! I had 4 rending punisher cannon wounds and 15 total wounds... adding in the Heavy Bolters. I through a Exterminator with him and ran plasma cannons... which tore through the other 5 man squad, it did however leave him 1 left! I am back in love with Battle Tanks!!Andrewhttps://www.blogger.com/profile/13652607557216352399noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-23330335060191927562014-04-15T17:51:42.693-07:002014-04-15T17:51:42.693-07:00I almost forgot! A full squadron of executioners w...I almost forgot! A full squadron of executioners with plasma sponsons and lascannons will also work wonders. Rerolling all those 1s to hit and avoiding overheat.<br />But it's expensive as hell at 655 points.Comissar Zhukovhttps://www.blogger.com/profile/09061225780822309497noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-45251754078815210942014-04-15T17:47:36.746-07:002014-04-15T17:47:36.746-07:00You can always put him in a squad and keep executi...You can always put him in a squad and keep executing people. He will never run that way. But it's indeed a big overlook, the greatest living comissar and the only one without stubborn. <br />Sad.Comissar Zhukovhttps://www.blogger.com/profile/09061225780822309497noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-56199407869646462292014-04-15T16:01:19.137-07:002014-04-15T16:01:19.137-07:00Yep noticed that too. If he is the warlord he is ...Yep noticed that too. If he is the warlord he is nearly impossible to break, but if not a warlord he can quite possibly run away. It silly though and probably an error.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-63456809737058491132014-04-15T15:42:17.091-07:002014-04-15T15:42:17.091-07:00I was just having a look through the codex and for...I was just having a look through the codex and forgive me if I'm wrong but Yarrick doesn't have the stubborn special rule, was this an oversight maybe or is he just more cowardly then other commissars?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-12746562451947141882014-04-15T14:36:47.612-07:002014-04-15T14:36:47.612-07:00I will try Pask in a Punisher with 3 HB, and 2 Ext...I will try Pask in a Punisher with 3 HB, and 2 Exterminators with 3 HB each as wingmen.<br />I think it's configuration that gets the most from pask's rules.<br />My logic is as follows:<br /><br />The only benefit Pask gives to the squadron is preferred enemy, so you must take LR's that don't have area weapons, since preferred enemy only allows you to reroll 1s to hit, not the scatter dice. And the main target for those weapons should be units with R value, not vehicles; since preferred enemy ony allows rerolls 1s to wound, not armour penetraion. That leaves you with only 2 options for the wingmen Exterminators or Punishers. I belive Exterminators are the way to go, since they are cheaper, and can deal with a wider spectrum of targets. And the main weapon is twin linked, wich helps with the BS3.<br /><br />Then for Pask himself you have to consider 2 more things besides preferred enemy, his reroll to armor penetration (wich suggest a Vanquisher with lasscanon) and the unique hability depending tank type. The reroll to hit with the Vanquisher is great, but it just overlaps what preferred enemy gives you. And by taking a LR with such a potential target difference witht the rest of the unit you will need to get the split fire order nearly every turn to operate it effectively. And you loose on the other bonus preferred enemy gives you by hunting only vehicles.<br />So the other obvious option for Pask is the Punisher, with 20 rending shots at HP 4, rerolloing 1s to hit, and then rerolling 1s to wound or all the dice you want for armor penetration; wich only pumps up the chances to roll those 6s for rending. And a rending Punisher sinergizes well with the 2 Exterminators, so you won't be forced to split fire every turn.<br /><br />You can trash all kinds of infantry, MCs, and up to av 12 no problem with this configuration. Only av 13 or 14 will be problematic, but you can always split fire and shoot those vehicles with Pask alone if needed, wich has chances to wreck them with rending and the rerolls.<br /><br />Long reply, sorry. I got carried away.Comissar Zhukovhttps://www.blogger.com/profile/09061225780822309497noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-52805943651246234032014-04-15T11:00:10.099-07:002014-04-15T11:00:10.099-07:00Depends on what you want to achieve. Pask is nice...Depends on what you want to achieve. Pask is nice one certain tanks like the vanquisher and punisher. He still gets a lot of rerolls even without the warlord trait. Also its good to have the other two fulfill a different role, two vanquishers and a pask on a punisher/exterminator is a good load out and can still deal with similar things if you fail the split fire order. But you can probably do ok with a standard commander, be good to test out both and see if pasks extra 40pts is worth it or you can do without him. Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-76810801321857283822014-04-15T10:53:53.970-07:002014-04-15T10:53:53.970-07:00Quick question: what are your thoughts on Pask? Ri...Quick question: what are your thoughts on Pask? Right now, I'm trying to make a bare-bones IG allied detachment with 2 Lemans as the command squad and 1 vet squad (at least, until my income has stabilized). I'm tempted to throw carapace on the vets and Pask on the tank. But like Creed, as much as I love his Warlord trait, I can't use it yet. Just wanted to hear your general thoughts on him.sanguine simisonhttps://www.blogger.com/profile/08676216178883582702noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-57312077082035222752014-04-15T08:11:24.969-07:002014-04-15T08:11:24.969-07:00Oh trust me its good. I have run a "grenadie...Oh trust me its good. I have run a "grenadiers" company for almost a year now, pretty much all vets with carapace. It is a surprisingly tough army and is much harder to just wipe off the board with small arms fire. Being cheaper, my army unlike most actually has dropped quite a bit in pts. Psykers were good in the old book, I used to love running a primaris with psychic shriek and some PBS to lower leadership to great effect. That tactic is gone, but new ones will make way and throwing prescience everywhere is not a bad thing.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-66587981064184315562014-04-15T07:46:19.340-07:002014-04-15T07:46:19.340-07:00But just think of an army of guardsmen all with a ...But just think of an army of guardsmen all with a 4+ save i know that does not sound that good but they will live a lot longer and they are cheaper and now can stand up to Bolters. the relentless special rule for them i think is a good choice now they can get to the objective and still bring the pain. I never gave psykers (of any kind) a chance but now i think it is the IG time to give some warp pain.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-4126085822756023552014-04-15T06:43:21.802-07:002014-04-15T06:43:21.802-07:00Thanks Sjb, now I understand better why it´s bad.Thanks Sjb, now I understand better why it´s bad.Ulfasthttps://www.blogger.com/profile/09115844297539079615noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-83373944790860504652014-04-15T06:42:17.006-07:002014-04-15T06:42:17.006-07:00Yeah, so a valkyrie can fire one BS3 missile (one ...Yeah, so a valkyrie can fire one BS3 missile (one shot). Its just not great to have a 50/50 chance with a missile that forces snap shots with the rest of your weapons and is one shot only so if you miss its gone forever.Grumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-70230696087125737272014-04-15T06:14:31.276-07:002014-04-15T06:14:31.276-07:00True... no bodyguards anymore. Just Nork and Kell ...True... no bodyguards anymore. Just Nork and Kell for Creed... Comissar Zhukovhttps://www.blogger.com/profile/09061225780822309497noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-58400682818944635102014-04-15T04:14:24.728-07:002014-04-15T04:14:24.728-07:00And where are the body guards! They have disappear...And where are the body guards! They have disappeared!Stevehttps://www.blogger.com/profile/07412304888734273336noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-9818419014092507902014-04-15T03:57:54.131-07:002014-04-15T03:57:54.131-07:00This comment has been removed by the author.Charliehttps://www.blogger.com/profile/02706491151928822711noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-11355801391443770312014-04-15T03:31:43.605-07:002014-04-15T03:31:43.605-07:00If you fire one of the missiles you can only snap ...If you fire one of the missiles you can only snap fire other weapons and can't fire other blast weapons.<br /><br />Also has anyone else noticed that priests can take autoguns? The only people in the codex that can.Stevehttps://www.blogger.com/profile/07412304888734273336noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-15270751867213351612014-04-14T23:25:27.698-07:002014-04-14T23:25:27.698-07:00Why this:
"hellstrike missiles are worthles...Why this: <br /><br />"hellstrike missiles are worthless being ordnance".<br /><br />I don´t really understand why this is, please explain as I don´t understand the rules that make them bad.Ulfasthttps://www.blogger.com/profile/09115844297539079615noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-87407815504735317742014-04-14T17:54:52.360-07:002014-04-14T17:54:52.360-07:00Ah missed that. Yeah I was going from memory so g...Ah missed that. Yeah I was going from memory so goes to show how good that is. <br />That is good though, I will have to try that, three demo charges are beastly, kind of makes up for marbo being goneGrumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-22057260693562141012014-04-14T17:39:02.529-07:002014-04-14T17:39:02.529-07:00Well, Lascanon heavy wepon squads costs the same. ...Well, Lascanon heavy wepon squads costs the same. It's the special weapons squad that got 5 points cheaper. <br />And something I just found today about them is that demo charges are no longer limited to 1per squad. So there you go with your 6 man suicide squad dropping from a vendetta and throwing 3 str8 ap2 pie plates of doom. Heh.Comissar Zhukovhttps://www.blogger.com/profile/09061225780822309497noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-90137357688019822182014-04-14T17:19:54.538-07:002014-04-14T17:19:54.538-07:00agreed! Vanquisher is my favorite tankagreed! Vanquisher is my favorite tankGrumpy Guardsmanhttps://www.blogger.com/profile/17589097813598490581noreply@blogger.comtag:blogger.com,1999:blog-3830414113837067378.post-58766869037962263042014-04-14T17:10:02.377-07:002014-04-14T17:10:02.377-07:00Such a shame about the Hydra. The new model just i...Such a shame about the Hydra. The new model just isn't enough to justify it with the loss of its decent rules. At least the Leman's are cheaper, time to bring on the Vanquisher!<br /><br />-Companyof100Anonymousnoreply@blogger.com